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Translation missing: en.sections.collection_template.product_count
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Heckling Fiends [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Devil Rarity: Uncommon Cost: ...
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Forge Devil [Dark Ascension]R 3.00Set: Dark Ascension Type: Creature — Devil Rarity: Common Cost: {R...
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Blood Feud [Dark Ascension]R 5.00Set: Dark Ascension Type: Sorcery Rarity: Uncommon Cost: {4}{R}{R}...
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Briarpack Alpha [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Wolf Rarity: Uncommon Cost: {...
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Thraben Heretic [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Human Wizard Rarity: Uncommon Cost: ...
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Niblis of the Mist [Dark Ascension]R 3.00Set: Dark Ascension Type: Creature — Spirit Rarity: Common Cost: {2}{W} FlyingWhen Niblis of the Mist enters the battlefield, you may tap target creature. "Not even a roaring fire coul...
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Elgaud Inquisitor [Dark Ascension]R 3.00Set: Dark Ascension Type: Creature — Human Cleric Rarity: Common Cost: {3}{W} Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Elgaud Inquisitor die...
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Skillful Lunge [Dark Ascension]R 3.00Set: Dark Ascension Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+0 and gains first strike until end of turn. "Valor is a currency of the living that serves us wel...
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Sanctuary Cat [Dark Ascension]R 4.00Set: Dark Ascension Type: Creature — Cat Rarity: Common Cost: {W} Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.
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Midnight Guard [Dark Ascension]R 4.00Set: Dark Ascension Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} Whenever another creature enters the battlefield, untap Midnight Guard. "When you're on watch, no noise i...
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Break of Day [Dark Ascension]R 3.00Set: Dark Ascension Type: Instant Rarity: Common Cost: {1}{W} Creatures you control get +1/+1 until end of turn.Fateful hour — If you have 5 or less life, those creatures gain indestru...
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Burden of Guilt [Dark Ascension]R 4.00Set: Dark Ascension Type: Enchantment — Aura Rarity: Common Cost: {W} Enchant creature{1}: Tap enchanted creature. "Grab an axe and defend the gate! Your despair is an extravagance we ...
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Niblis of the Urn [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Spirit Rarity: Uncommon Cost: {1}{W} FlyingWhenever Niblis of the Urn attacks, you may tap target creature. "I never had the nerve to open that bot...
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Gavony Ironwright [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{W} Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. "I wish my wo...
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Silverclaw Griffin [Dark Ascension]R 3.00Set: Dark Ascension Type: Creature — Griffin Rarity: Common Cost: {3}{W}{W} Flying, first strike It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake...
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Wakedancer [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Human Shaman Rarity: Uncommon Cost: ...
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Spiteful Shadows [Dark Ascension]R 3.00Set: Dark Ascension Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creatureWhenever enchanted creature is dealt damage, it deals that much damage to its controller. "Let ...
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Vengeful Vampire [Dark Ascension]R 5.00Set: Dark Ascension Type: Creature — Vampire Rarity: Uncommon Cost: ...
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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